By Erik Mona, James Jacobs, Rob McCreary, Jason Nelson, Jim Groves
You could by no means have too many monsters! This sourcebook includes forty six new monsters present in the interior Sea zone - all invented particularly for the Pathfinder crusade surroundings. a few, just like the gearsmen of Numeria or the moth-like superstar monarchs who serve the goddess of goals, were pointed out again and again in Pathfinder crusade environment books, yet others just like the alien vespergaunt or Rahadoum's desert-dwelling whirlmaws have in basic terms been obliquely illustrated or pointed out earlier than. and a few make their visual appeal for the 1st time in print! With monsters ranging in problem ranking from half (such because the capering monkey goblin or the enigmatic lashuntas) all of the manner as much as past CR 20 (including vast spawn of Rovagug and 3 robust outsiders with sinister agendas for the internal Sea zone, just like the exiled infernal duke Lorthact), besides 3 new significant templates (the unique mind-draining vetala vampire, the blighted fey of Fangwood, and the twisted mutants of the Mana Wastes), the interior Sea Bestiary is determined so as to add a number of latest favourite beasties to any Pathfinder game!
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Extra resources for Pathfinder Campaign Setting: Inner Sea Bestiary
The save DC is C h a r i s m a - based. Moxix's Delectation: I n h a l ed ; save Fo rtitude DC 28; onset 1 day;frequency 1jday; effect 1d4 Con a n d 1d4 Wis dam age; cure 2 consecutive saves. Gush ( Ex) Anyt i m e M oxix takes more t h a n so points of weapon d a m age in a ro u n d , b l ood a n d pus spews forth fro m the wo u n d . The b l ood is extremely s l i p pery and sp rays out in a 20 -foot radi us, coati n g a l l creatu res a n d su rfaces in the area. Any creatu res in the a rea m ust succeed at a DC 28 Reflex save or d ro p any items they a re h o l d i n g.
To counter such abnormalities and preserve the flow of souls as the multiverse requires, numerous specialized psychopomps exist to protect the dead and counter any who would seek to pervert the state of death to their own ends. Noteworthy among psychopomps are their masks. Nearly all who have dealings with the living wear some manner of grim face covering or funerary mask. While these masks are not part of a psychopomp's body and grant them no special abilities, the legends of numerous cultures suggest that a living creature that sees a psychopomp's unmasked countenance invites a premature death.
Undersized Weapons (Ex) Although a n oronci is La rge, its upper torso is the s a m e size as that of a M e d i u m h u m a n oid. As a resu lt, o r o n c i wield wea pons as if they were one size category s m a l l e r t h a n their act u a l size (Med i u m fo r most o ronci). When drow fleshwarping alchemy is turned and focused upon an ore, the obscene result is called an oronci. Upon submersion in a fleshwarper's alchemical ichor, the unfortunate ore's legs merge, and its lower body turns black and elongates to a length of approximately 15 feet.
Pathfinder Campaign Setting: Inner Sea Bestiary by Erik Mona, James Jacobs, Rob McCreary, Jason Nelson, Jim Groves