By Ben Robbins
Humanity spreads to the celebs and forges a galactic civilization...
Fledgling countries come up from the ruins of the empire...
An historical line of dragon-kings dies out as magic fades from the realm...
These are all examples of Microscope video games. are looking to discover an epic heritage of your personal construction, enormous quantities or millions of years lengthy, all in a day? That's Microscope.
You won't play the sport in chronological order. you could defy the boundaries of time and house, leaping backward or ahead to discover the components of the historical past that curiosity you. are looking to jump one thousand years into the longer term and spot how an establishment formed society? are looking to bounce again to the youth of the king you simply observed assassinated and discover what made him any such hated ruler? That’s common in Microscope.
You have huge energy to create... and to break. construct attractive, tranquil jewels of civilization after which eat them with nuclear fireplace. Zoom out to monitor the majestic tide of heritage wash throughout empires, then zoom in and discover the lives of the folk who persevered it.
Mock chronological order.
Defy time and space.
Build worlds and spoil them.
A role-playing video game for 2 to 4 avid gamers. No GM. No prep. Microscope used to be playtested for 2 years via over a hundred and fifty extraordinary gamers.
"Ben Robbins' Microscope could be the clearest-written online game textual content I've ever learn - that's worthy, since it is additionally essentially the most cutting edge video games I've encounter in decades. Microscope engagingly demanding situations assumptions and upends long-held conventions of play whereas offering a novel and pleasurable night of gaming. And "fractal position playing" is not any shaggy dog story - the minute you end, you'll are looking to dive again in and discover a few fascinating sliver of the tremendous heritage you simply built."
—Jason Morningstar, fashion designer of Fiasco
"It's been decades video game captures my realization like Microscope. skip the hype, it's a really notable well-instruction'd game"
—Andy Kitkowski, founding father of story-games.com
Read or Download Microscope: A Fractal Role-Playing Game of Epic Histories PDF
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Extra info for Microscope: A Fractal Role-Playing Game of Epic Histories
You are not making something new, just singling out something already in the history. Choose something you are interested in and want to explore more. It has to be something specific from the history, not a broad concept or idea. ‘Betrayal’ is not a valid Legacy because it’s a generic concept. ‘The Betrayal of the Sea Tribes’ works because it’s something specific that happened in the history. Write the Legacy on a card along with the name of the player. Fold the card in half and stand it up so it doesn’t get mixed up with other history cards.
The Lens makes most of the history related to the Focus, and the other player only gets to make a relatively minor contribution before moving on. To give the other player more input to the Focus, extend each Focus and go around a second time, but without the Lens getting to make a nested thing on the middle turn (AA-B-A-B-AA). Extending the Focus also improves continuity, because it keeps the history on the same topic for longer. Five players or more: Not recommended. Each player has less chance to contribute.
A character can be extremely confident but still be incorrect, because they’re basing their beliefs on rumors, hearsay, or bad information. It’s critical to communicate to the other players whether you are establishing facts or just expressing your character’s opinion. If you can’t explain how your character perceived what you’re describing, you can’t establish it as true. It can only be opinion. “My soldier character says ‘There is no way the Corsairs can break the blockade. ’ But I’m not saying that’s fact.
Microscope: A Fractal Role-Playing Game of Epic Histories by Ben Robbins