Read e-book online iPhone for Programmers: An App-Driven Approach (Deitel PDF

By Paul Deitel, Harvey M. Deitel, Abbey Deitel, Eric Kern, Michael Morgano

ISBN-10: 013705842X

ISBN-13: 9780137058426

The pro programmer’s DEITEL® advisor to iPhone app improvement utilizing iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®More than 1.5 billion iPhone apps have been downloaded from Apple’s App shop in exactly twelve months! This ebook promises every little thing you’ll have to begin constructing nice iPhone apps fast and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and working at the App shop. The publication makes use of an app-driven approach–each new know-how is mentioned within the context of 14 totally established iPhone apps (7700 strains of code), whole with syntax shading, code walkthroughs and pattern outputs. Apps you’ll increase include:WelcomeSpot-On GameRoute TrackerTip CalculatorCannon online game SlideshowFavorite Twitter® SearchesPainter Voice RecorderFlag Quiz GameAddress BookTwitter® AirfaresBy bankruptcy three you’ll be construction apps utilizing Xcode®, Cocoa® and Interface Builder. You’ll study object-oriented programming in Objective-C® and construct apps utilizing the most recent iPhone 3.x applied sciences together with the sport package, iPod library entry and extra. iPhone for Programmers comprise sensible, example-rich insurance of: • iPhone SDK 3.x, XCode®, Interface Builder • Object-Oriented Programming in Objective-C® and Cocoa® • Collections, GUI, occasion dealing with • Controllers, software Templates • UIView, Multi-Touch™ • middle Audio, middle Animation, NSTimer • Tables, UINavigationController • Map equipment, center place, GPS, Compass • photographs, iPod Library entry • Serialization

Show description

Read Online or Download iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) PDF

Similar c# books

Download e-book for kindle: Illustrated C# 2010 (Expert's Voice in .NET) by Daniel Solis

This ebook offers the C# language in a uniquely succinct and visible structure. usually in programming books, the data may be hidden in an enormous sea of phrases. As a programmer who has through the years used a dozen programming languages, the writer knows it can sometimes be difficult to slog via one other 1,000-page e-book of dense textual content to profit a brand new language.

Get Beginning C# 2008 Objects: From Concept to Code PDF

Up-to-date with the adjustments to C#, starting C# 2008 gadgets: From recommendations to Code introduces entire rookies to C# coding perform with a high-quality methodological starting place written by way of critically–acclaimed specialists within the box, already authors of the best–selling starting C# items. by way of development from first ideas in object–oriented terminology, then advancing via program layout with Unified Modeling Language (UML) into sensible examples, starting C# 2008 gadgets: From techniques to Code offers a foundational advisor written from the point of view of 2 skilled, operating experts on C#.

New PDF release: OData Programming Cookbook for .NET Developers

70 fast-track, example-driven recipes with transparent directions and info for OData programming with . internet Framework assessment grasp OData programming techniques and abilities via enforcing functional examples and practice them in real-world eventualities. locate uncomplicated and convenient skill to solve universal OData programming matters extra successfully.

Additional info for iPhone for Programmers: An App-Driven Approach (Deitel Developer Series)

Example text

In App Purchase In App Purchase allows you to build purchasing capabilities into your apps using the Store Kit framework, which processes payments through the iTunes Store. From a paid app, you can solicit the user to pay for additional content or functionality for that app. When the user chooses to make a purchase through your paid app, the app sends a payment request to the iTunes Store, which verifies and approves the payment and alerts the app to unlock new features or download new content.

An object is said to be an instance of its class. Objective-C classes contain methods that implement behaviors and data that implements attributes. Classes, Instance Variables and Methods Objective-C programmers concentrate on creating their own classes and reusing existing classes, most notably those of the Cocoa frameworks. , other classes or functions that use the class). The data components of a class are implemented as instance variables and properties. 0 17 number and a balance. The class might include member functions to make a deposit (increasing the balance), make a withdrawal (decreasing the balance) and inquire what the current balance is.

8. Cocoa Touch is the version of Cocoa for the iPhone and iPod Touch. We’ll simply refer to it as Cocoa from now on. Cocoa programming in Objective-C is event driven—in this book, you’ll write apps that respond to timer firings and user-initiated events such as touches and keystrokes. In addition to directly programming portions of your Objective-C apps, you’ll also use Interface Builder to conveniently drag and drop predefined objects like buttons and textboxes into place on your screen, and label and resize them.

Download PDF sample

iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) by Paul Deitel, Harvey M. Deitel, Abbey Deitel, Eric Kern, Michael Morgano


by Ronald
4.0

Rated 4.06 of 5 – based on 10 votes