By Peter Dell'Orto
Inscrutable masters from hidden temples. distinct Forces infantrymen. Swashbuckling pirates. Bare-chested brawlers.
GURPS Martial Arts brings scuffling with kinds from all through historical past to Fourth variation. From well known Asian bare-handed suggestions to ecu strive against arts to fabulous non-human education, this publication balances practical ancient faculties with cinematic feats from Hong Kong, Tokyo, and Hollywood. Recreate the best warring parties on this planet, or create a mode to slot a brand new crusade, Martial Arts has the recommendations and guidance you wish.
no longer all strive against recommendations map to options and types, besides the fact that. Many require extensions to the strive against method itself, so Martial Arts expands at the wrestle and damage ideas from GURPS simple Set. a few of these additions are hugely real looking, whereas others are tremendous cinematic - yet they're all non-compulsory, permitting the GM to make your mind up which principles observe. Customizing the GURPS strive against process hasn't ever been more uncomplicated.
This booklet replaces and expands at the details and principles from the former version of GURPS Martial Arts for 3rd version.
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Extra resources for GURPS Martial Arts
Trained by a Fraud” is conceivable for a wannabe duelist taught by an unscrupulous master, though. Instructor 175 points You’re a martial-arts master with your own dojo, salle, gym, etc. While you’re an accomplished fighter, your real expertise lies in inspiring students to train and in figuring out where they most need to improve. How you do this is up to you. , geometric patterns on the floor or gleaming machines) or old-fashioned ones. You might patiently tutor your charges or beat them until they get it right .
They fly by projecting times as a die roll and a few minutes of play. In a cinematic game, the ing chi using Flying Leap. Their fists GM might even let the players spend earned points to increase their skills have DR because they punched iron for without pausing to train at all! 10 years. They don’t possess superAlternatively, the students might be otherwise competent at their careers powers. They’re legendary martial but beginners at the martial arts. The only limit on such PCs is that they can’t artists .
Add 20 points in your style’s cinematic skills (and prerequisites); Flying Leap, Light Walk, and Lizard Climb suit wuxia stars who do their stunts for real. Tough Guy (+100 points): You’re a beast of a man, typecast as the guy who shrugs off baseball bats and fires machine guns one-handed. You’re as unbelievable as any flashy wuxia star – but it’s all grit, not mystical mumbojumbo. See Contender (p. 32) for statistics. Adrian Froste (200 points) Adrian was born in 1537 to a Warwickshire man-atarms and his wife.
GURPS Martial Arts by Peter Dell'Orto