By William C. Wake
You recognize what XP is, the best way to get it up and operating, and the way to devise tasks utilizing it. Now its time to extend your use of maximum Programming and research the easiest practices of this renowned self-discipline. In severe Programming Explored, you could examine most sensible practices as realized from the concrete adventure of profitable XP builders. writer and programmer invoice Wake presents solutions to useful questions about XP implementation. utilizing hands-on examples--including code samples written within the Java programming language--this booklet demonstrates the daily mechanics of engaged on an XP staff and exhibits well-defined equipment for engaging in a winning XP venture. The booklet is split into 3 elements: *Part 1, Programming--programming incrementally, test-first, and refactoring. *Part 2, crew Practices--code possession, integration, extra time, and pair programming; how XP techniques method structure; and the way a approach metaphor shapes a standard imaginative and prescient, a shared vocabulary, and the structure. *Part three, Processes--how to put in writing tales to plot a unlock; find out how to plan iterations; and the actions in a standard day for the buyer, the programmer, and the executive of an XP venture. To demonstr
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Extra resources for Extreme Programming Explored
In this small example, we’ll just proceed with the fixed code. Consider the assignment to “sb”. It is redundant: there’s no reason to create a new StringBuffer each time, when we can just add to the one we already have. Also, we can use “append()” to eliminate the string addition (Replace String with StringBuffer). toString();”. ) The routine both assigns to sourceTemplate, and returns it. toString()” instead. ) For exceptions, let’s declare the routine as throwing IOException, and delete the empty catch clause; the caller will have to deal with any exceptions.
You see this with user interface vs. business logic vs. database, or application 1 vs. application 2 vs. ) This method overcomes some flaws of “monogamy”: the “bus number” is higher, there’s no chance bad code will be hidden from the sub-team, etc. ) The subteams can develop a very strong esprit de corps, which further boosts their productivity. However, interfaces between layers are elevated to near “golden” status, making them even harder to change. This interferes with refactoring intended to improve the overall system design.
Print(templatePartOne + altcode + templatePartTwo); } This code is so similar to substituteForCode(), it’s clear we should be able to unify the two routines. But there are three differences: they look for different patterns, they substitute different values, and they write to different streams. print(templatePartOne + replacement + templatePartTwo); } ... ) The big difference now is that “%CODE%” results in a String, and “%ALTCODE%” is written to a PrintWriter. StringWriter. So, make substituteForCode() take an argument “ PrintWriter out,” and create and pass in a “new PrintWriter(new StringWriter())” as its stream.
Extreme Programming Explored by William C. Wake